Movement Phase
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Blood Asp Prime ID:13 (piro12) must make a piloting skill check while moving in hex 2208 (running & turning on pavement).
Needs 4 [4 (Base piloting skill) + 1 (difficult terrain) - 1 (running & turning on pavement)], rolls 3 : falls.
Blood Asp Prime ID:13 (piro12) falls 0 level(s) into hex 2208
Blood Asp Prime ID:13 (piro12) falls on its right side, suffering 9 damage.
Blood Asp Prime ID:13 (piro12) takes 5 damage to CT. 20 Armor remaining.
Blood Asp Prime ID:13 (piro12) takes 4 damage to LT. 16 Armor remaining.
Pilot of Blood Asp Prime ID:13 (piro12) "Unnamed" must roll 5 to avoid damage; rolls 6 : succeeds.
Skids into hex 2207.
Blood Asp Prime ID:13 (piro12) suffers 5 damage from the skid.
Blood Asp Prime ID:13 (piro12) takes 5 damage to CT. 15 Armor remaining.
Skid ends.
Blood Asp G (Vicont) must make a piloting skill check (difficult terrain).
Needs 9 [4 (Base piloting skill) + 1 (Right Leg Foot Actuator destroyed) + 3 (Gyro damaged) + 0 (getting up) + 1 (difficult terrain)], rolls 8 : falls.
Blood Asp G (Vicont) falls on its left side, suffering 9 damage.
Blood Asp G (Vicont) takes 5 damage to HD. 3 Armor remaining.
Pilot of Blood Asp G (Vicont) "Unnamed" takes 1 damage.
Pilot of Blood Asp G (Vicont) "Unnamed" needs a 10 to stay conscious. Rolls 6 : blacks out.
Blood Asp G (Vicont) takes 4 damage to LT. 5 Armor remaining.
Pilot of Blood Asp G (Vicont) "Unnamed" must roll 10 to avoid damage; rolls 3 : fails.
Pilot of Blood Asp G (Vicont) "Unnamed" takes 1 damage.
Pariah B ID:17 (piro12) must make a piloting skill check (difficult terrain).
Needs 5 [4 (Base piloting skill) + 0 (getting up) + 1 (difficult terrain)], rolls 4 : falls.
Pariah B ID:17 (piro12) falls on its right side, suffering 6 damage.
Pariah B ID:17 (piro12) takes 5 damage to RL. Armor destroyed, 11 Internal Structure remaining
Critical hit on RL. Roll is 5; no effect.
Pariah B ID:17 (piro12) takes 1 damage to HD. 7 Armor remaining.
Pilot of Pariah B ID:17 (piro12) "Unnamed" takes 1 damage.
Pilot of Pariah B ID:17 (piro12) "Unnamed" needs a 7 to stay conscious. Rolls 9 : successful!
Pilot of Pariah B ID:17 (piro12) "Unnamed" must roll 6 to avoid damage; rolls 4 : fails.
Pilot of Pariah B ID:17 (piro12) "Unnamed" takes 1 damage.
Pilot of Pariah B ID:17 (piro12) "Unnamed" needs a 10 to stay conscious. Rolls 6 : blacks out.
[свернуть]